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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TEventContainer
- FEventContainerBase::UnregisterHandler()
- TEventContainer::UnregisterHandler()
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/EventManager.h |
| Include | #include "EventManager.h" |
virtual void UnregisterHandler
&40;
const void &42; InHandler
&41;
Remarks
Unregister the delegate function that handles the events on the game thread