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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TConvexHalfEdgeStructureData
We cache 3 planes per vertex since this is the most common request and a major bottleneck in GJK (SupportCoreScaled -> GetMarginAdjustedVertexScaled -> FindVertexPlanes
| Name | FVertexPlanes |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ConvexHalfEdgeStructureData.h |
| Include Path | #include "Chaos/ConvexHalfEdgeStructureData.h" |
Syntax
struct FVertexPlanes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NumPlaneIndices | FIndex | Chaos/ConvexHalfEdgeStructureData.h | ||
| PlaneIndices | FIndex | Chaos/ConvexHalfEdgeStructureData.h |