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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TCArray
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 Add () |
Increase the size of the array without re-initializing the new element. | Chaos/Framework/UncheckedArray.h | |
int32 Add
(
const ElementType& V |
Copy the element to the end of the array. | Chaos/Framework/UncheckedArray.h | |
int32 Add
(
ElementType&& V |
Move the element to the end of the array. | Chaos/Framework/UncheckedArray.h |
Add()
Description
Increase the size of the array without re-initializing the new element.
| Name | Add |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/UncheckedArray.h |
| Include Path | #include "Chaos/Framework/UncheckedArray.h" |
int32 Add()
Add(const ElementType &)
Description
Copy the element to the end of the array.
| Name | Add |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/UncheckedArray.h |
| Include Path | #include "Chaos/Framework/UncheckedArray.h" |
int32 Add
(
const ElementType & V
)
Add(ElementType &&)
Description
Move the element to the end of the array.
| Name | Add |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/UncheckedArray.h |
| Include Path | #include "Chaos/Framework/UncheckedArray.h" |
int32 Add
(
ElementType && V
)