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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TBoundingVolumeHierarchy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reinitialize
(
bool bUseVelocity, |
Chaos/BoundingVolumeHierarchy.h | ||
void Reinitialize
(
const TArray< uint32 >& ActiveIndices, |
Chaos/BoundingVolumeHierarchy.h |
Reinitialize(bool, T)
| Name | Reinitialize |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeHierarchy.h |
| Include Path | #include "Chaos/BoundingVolumeHierarchy.h" |
void Reinitialize
(
bool bUseVelocity,
T Dt
)
Reinitialize(const TArray< uint32 > &, bool, T)
| Name | Reinitialize |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeHierarchy.h |
| Include Path | #include "Chaos/BoundingVolumeHierarchy.h" |
void Reinitialize
(
const TArray < uint32 > & ActiveIndices,
bool bUseVelocity,
T Dt
)