Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/PhysicsProxy > API/Runtime/Chaos/PhysicsProxy/FSuspensionConstraintPhysicsProx-
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/SuspensionConstraintProxy.h |
| Include | #include "PhysicsProxy/SuspensionConstraintProxy.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/PhysicsProxy/SuspensionConstraintProxy.cpp |
void PushStateOnGameThread
(
FDirtyPropertiesManager & Manager,
int32 DataIdx,
FDirtyChaosProperties & RemoteData
)
Remarks
Merge to perform a remote sync.