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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/PhysicsProxy > API/Runtime/Chaos/PhysicsProxy/FSingleParticlePhysicsProxy
| Type | Name | Description | |
|---|---|---|---|
| PARTICLE_TYPE * | Returns the underlying game thread particle. Note this should only be needed for internal book keeping type tasks. API may change, use GetGameThreadAPI instead. | ||
| const PARTICLE_TYPE * | Returns the underlying game thread particle. Note this should only be needed for internal book keeping type tasks. API may change, use GetGameThreadAPI instead. |