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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/PhysicsProxy > API/Runtime/Chaos/PhysicsProxy/FPerSolverFieldSystem
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/PerSolverFieldSystem.h |
| Include | #include "PhysicsProxy/PerSolverFieldSystem.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/PhysicsProxy/PerSolverFieldSystem.cpp |
static void GetRelevantParticleHandles
&40;
TArray< Chaos::FGeometryParticleHandle &42; > & ParticleHandles,
const Chaos::FPBDRigidsSolver &42; RigidSolver,
const EFieldResolutionType ResolutionType
&41;
Remarks
Generates a mapping between the Position array and the results array.
When ResolutionType_ is set to Maximum_ the complete particle mapping is provided from the Particles.X_ to Particles.Attribute_. When Minimum_ is set only the ActiveIndices and the direct children of the active clusters are set in the IndicesArray_.