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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/PhysicsProxy > API/Runtime/Chaos/PhysicsProxy/FGeometryCollectionPhysicsProxy
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h |
| Include | #include "PhysicsProxy/GeometryCollectionPhysicsProxy.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/PhysicsProxy/GeometryCollectionPhysicsProxy.cpp |
void InitializeBodiesPT
&40;
Chaos::FPBDRigidsSolver &42; RigidsSolver,
typename Chaos::FPBDRigidsSolver::FParticlesType & Particles
&41;
Remarks
Finish initialization on the physics thread.
Called by solver command registered by `FPBDRigidsSolver::RegisterObject()_.