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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/PhysicsProxy > API/Runtime/Chaos/PhysicsProxy/FGeometryCollectionPhysicsProxy
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h |
| Include | #include "PhysicsProxy/GeometryCollectionPhysicsProxy.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/PhysicsProxy/GeometryCollectionPhysicsProxy.cpp |
float ComputeUserDefinedDamageThreshold_Internal
&40;
int32 TransformIndex
&41; const
Remarks
Compute user defined damage threshold for a specific transform this account for component level damage threshold as well as size specific ones
Parameters
| Name | Description |
|---|---|
| DynamicCollection | dynamic collection to use |
| TransformIndex | index of the transform to compute the threshold for #return damage threshold value |