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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/PhysicsProxy > API/Runtime/Chaos/PhysicsProxy/FGeometryCollectionPhysicsProxy
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h |
| Include | #include "PhysicsProxy/GeometryCollectionPhysicsProxy.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/PhysicsProxy/GeometryCollectionPhysicsProxy.cpp |
void BufferPhysicsResults_Internal
(
Chaos::FPBDRigidsSolver * CurrentSolver,
Chaos::FDirtyGeometryCollectionData & BufferData
)
Remarks
Push PT state into the `PhysToGameInterchange_.