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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/PhysicsProxy
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h |
| Include | #include "PhysicsProxy/GeometryCollectionPhysicsProxy.h" |
Syntax
struct FGeometryCollectionItemIndex
Remarks
Index abstraction for HitResults this allows regular bones and internal clusters to be represented by a unique int32 index that can be passed to HitResults and in return understood by the geometry collection physics proxy
Constructors
| Type | Name | Description | |
|---|---|---|---|
FGeometryCollectionItemIndex
(
const FGeometryCollectionItemIndex& Other |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FGeometryCollectionItemIndex | CreateFromExistingItemIndex
(
int32 ItemIndex |
||
| FGeometryCollectionItemIndex | CreateInternalClusterItemIndex
(
int32 ClusterUniqueIdx |
||
| FGeometryCollectionItemIndex | |||
| FGeometryCollectionItemIndex | CreateTransformItemIndex
(
int32 TransformIndex |
||
| int32 | |||
| int32 | GetItemIndex () |
||
| int32 | |||
| bool | |||
| bool | IsValid () |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FGeometryCollectionItemIndex& Other |
Constants
| Name | Description |
|---|---|
| InternalClusterBaseIndex |