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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/GeometryCollection > API/Runtime/Chaos/GeometryCollection/Facades > API/Runtime/Chaos/GeometryCollection/Facades/GeometryCollecti-_1
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionUVFacade.h |
| Include | #include "GeometryCollection/Facades/CollectionUVFacade.h" |
namespace GeometryCollection
{
namespace UV
{
FConstUVLayers GeometryCollection&58;&58;UV&58;&58;FindActiveUVLayers
&40;
const FManagedArrayCollection & Collection
&41;
}
}
Remarks
Find the currently-valid UV layers for a given collection A temporary accessor for all the active UV layers. Must be recreated if the collection attributes are changed / the number of UV layers is changed.