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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/GeometryCollection > API/Runtime/Chaos/GeometryCollection/Facades > API/Runtime/Chaos/GeometryCollection/Facades/FVertexBoneWeightsFacade
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionVertexBoneWeightsFacade.h |
| Include | #include "GeometryCollection/Facades/CollectionVertexBoneWeightsFacade.h" |
bool IsKinematicVertex
(
int32 VertexIndex
) const
Remarks
Return if the vertex is kinematic Pre 5.5 we did not have per-vertex kinematic attribute. This supports defining kinematics without per-vertex kinematic attribute.