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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/GeometryCollection > API/Runtime/Chaos/GeometryCollection/Facades > API/Runtime/Chaos/GeometryCollection/Facades/FVertexBoneWeightsFacade
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionVertexBoneWeightsFacade.h |
| Include | #include "GeometryCollection/Facades/CollectionVertexBoneWeightsFacade.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/CollectionVertexBoneWeightsFacade.cpp |
void AddBoneWeight
&40;
int32 VertexIndex,
int32 BoneIndex,
float BoneWeight
&41;
Remarks
Add bone weight based on the kinematic bindings.