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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/GeometryCollection > API/Runtime/Chaos/GeometryCollection/Facades
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionKinematicBindingFacade.h |
| Include | #include "GeometryCollection/Facades/CollectionKinematicBindingFacade.h" |
Syntax
class FKinematicBindingFacade
Remarks
Kinematic Facade
Constructors
| Type | Name | Description | |
|---|---|---|---|
FKinematicBindingFacade
(
FManagedArrayCollection& InCollection |
|||
FKinematicBindingFacade
(
const FManagedArrayCollection& InCollection |
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | AddKinematicBinding
(
const FBindingKey& Key |
||
| void | DefineSchema () |
Create the facade attributes. | |
| void | GetBoneBindings
(
const FBindingKey& Key, |
||
| FBindingKey | GetKinematicBindingKey
(
int Index |
||
| bool | IsConst () |
Is the facade defined constant. | |
| bool | IsValid () |
Is the Facade defined on the collection? | |
| int32 | |||
| FBindingKey | SetBoneBindings
(
const int32 BoneIndex, |
Skeletal Mesh Bone Bindings |
Typedefs
| Name | Description |
|---|---|
| FBindingKey |
Constants
| Name | Description |
|---|---|
| KinematicBoneBindingIndex | |
| KinematicBoneBindingToGroup | |
| KinematicGroup | Kinematics |