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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/GeometryCollection > API/Runtime/Chaos/GeometryCollection/Facades > API/Runtime/Chaos/GeometryCollection/Facades/FCollectionUVFacade
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionUVFacade.h |
| Include | #include "GeometryCollection/Facades/CollectionUVFacade.h" |
void SetUVs
&40;
int32 VertexIdx,
TArrayView< const FVector2f > UVs
&41;
Remarks
Set all UVs in the array for the given vertex, stopping early if there are not enough matching UV layers in the collection.