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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/GeometryCollection > API/Runtime/Chaos/GeometryCollection/Facades > API/Runtime/Chaos/GeometryCollection/Facades/FCollectionTransformSelectionFac-
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/Facades/CollectionTransformSelectionFacade.h |
| Include | #include "GeometryCollection/Facades/CollectionTransformSelectionFacade.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/Facades/CollectionTransformSelectionFacade.cpp |
TArray< int32 > ConvertVertexSelectionToTransformSelection
&40;
const TArray< int32 > & InVertexSelection,
bool bAllElementsMustBeSelected
&41; const
Remarks
Convert a VertexSelection to a TransformSelection, if bAllElementsMustBeSelected is true then all vertices of a transform must be selected for the transform to be selected