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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/GeometryCollection > API/Runtime/Chaos/GeometryCollection/FGeometryCollectionProximityUtil-
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionProximityUtility.h |
| Include | #include "GeometryCollection/GeometryCollectionProximityUtility.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionProximityUtility.cpp |
void RequireProximity
&40;
UE::GeometryCollectionConvexUtility::FConvexHulls &42; OptionalComputedHulls
&41;
Remarks
Update proximity data if it is not already present.