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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/GeometryCollection > API/Runtime/Chaos/GeometryCollection/FGeometryCollectionProximityUtil-
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionProximityUtility.h |
| Include | #include "GeometryCollection/GeometryCollectionProximityUtility.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionProximityUtility.cpp |
void EnumerateNeighbors
(
const Chaos::Facades::FCollectionHierarchyFacade & Hierarchy,
int32 BoneIdx,
TFunctionRef < void)> NeighborFunc,
bool bIncludeNeighborsInParentLevels,
bool bFilterDuplicates
)