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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/GeometryCollection > API/Runtime/Chaos/GeometryCollection/FGeometryCollectionClusteringUti-
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionClusteringUtility.h |
| Include | #include "GeometryCollection/GeometryCollectionClusteringUtility.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionClusteringUtility.cpp |
static int32 GetParentOfBoneAtSpecifiedLevel
&40;
const FGeometryCollection &42; GeometryCollection,
int32 SourceBone,
int32 Level,
bool bSkipFiltered
&41;
Remarks
Search hierarchy for the parent of the specified bone, where the parent exists at the given level in the hierarchy. If bSkipFiltered, also skip to parents of any rigid/embedded nodes that will be filtered from the outliner.