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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/GeometryCollection > API/Runtime/Chaos/GeometryCollection/FGeometryCollectionClusteringUti-
| Type | Name | Description | |
|---|---|---|---|
| void | ClusterBonesUnderExistingNode
(
FGeometryCollection* GeometryCollection, |
Cluster all source bones under an existing node, algorithm chooses best node to add to 'closest to root' | |
| void | ClusterBonesUnderExistingNode
(
FGeometryCollection* GeometryCollection, |
Cluster all source bones under an existing node, existing node is specifiedas MergeNode |