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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/Framework > API/Runtime/Chaos/Framework/FPhysicsSceneGuard > API/Runtime/Chaos/Framework/FPhysicsSceneGuard/op_assign
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Framework/Threading.h |
| Include | #include "Framework/Threading.h" |
FPhysicsSceneGuard & operator=
(
FPhysicsSceneGuard && InOther
)