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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FXPBDStretchBiasElementConstrain-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FXPBDStretchBiasElementConstraints
(
const FSolverParticlesRange& InParticles, |
Chaos/XPBDStretchBiasElementConstraints.h | ||
FXPBDStretchBiasElementConstraints
(
const FSolverParticles& InParticles, |
Chaos/XPBDStretchBiasElementConstraints.h | ||
FXPBDStretchBiasElementConstraints
(
const FSolverParticles& InParticles, |
Chaos/XPBDStretchBiasElementConstraints.h |
FXPBDStretchBiasElementConstraints(const FSolverParticlesRange &, const FTriangleMesh &, const TArray< TVec3< FVec2f > > &, const TMap< FString, TConstArrayView< FRealSingle > > &, const FCollectionPropertyConstFacade &, bool)
| Name | FXPBDStretchBiasElementConstraints |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/XPBDStretchBiasElementConstraints.h |
| Include Path | #include "Chaos/XPBDStretchBiasElementConstraints.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/XPBDStretchBiasElementConstraints.cpp |
FXPBDStretchBiasElementConstraints
(
const FSolverParticlesRange & InParticles,
const FTriangleMesh & TriangleMesh,
const TArray < TVec3< FVec2f > > & FaceVertexUVs,
const TMap < FString , TConstArrayView< FRealSingle > > & WeightMaps,
const FCollectionPropertyConstFacade & PropertyCollection,
bool bTrimKinematicConstraints
)
FXPBDStretchBiasElementConstraints(const FSolverParticles &, int32, int32, const FTriangleMesh &, const TArray< TVec3< FVec2f > > &, const TMap< FString, TConstArrayView< FRealSingle > > &, const FCollectionPropertyConstFacade &, bool)
| Name | FXPBDStretchBiasElementConstraints |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/XPBDStretchBiasElementConstraints.h |
| Include Path | #include "Chaos/XPBDStretchBiasElementConstraints.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/XPBDStretchBiasElementConstraints.cpp |
FXPBDStretchBiasElementConstraints
(
const FSolverParticles & InParticles,
int32 ParticleOffset,
int32 ParticleCount,
const FTriangleMesh & TriangleMesh,
const TArray < TVec3< FVec2f > > & FaceVertexUVs,
const TMap < FString , TConstArrayView< FRealSingle > > & WeightMaps,
const FCollectionPropertyConstFacade & PropertyCollection,
bool bTrimKinematicConstraints
)
FXPBDStretchBiasElementConstraints(const FSolverParticles &, int32, int32, const FTriangleMesh &, const TArray< TVec3< FVec2f > > &, const TConstArrayView< FRealSingle > &, const TConstArrayView< FRealSingle > &, const TConstArrayView< FRealSingle > &, const TConstArrayView< FRealSingle > &, const TConstArrayView< FRealSingle > &, const TConstArrayView< FRealSingle > &, const FSolverVec2 &, const FSolverVec2 &, const FSolverVec2 &, const FSolverVec2 &, const FSolverVec2 &, const FSolverVec2 &, bool, bool)
| Name | FXPBDStretchBiasElementConstraints |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/XPBDStretchBiasElementConstraints.h |
| Include Path | #include "Chaos/XPBDStretchBiasElementConstraints.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/XPBDStretchBiasElementConstraints.cpp |
FXPBDStretchBiasElementConstraints
(
const FSolverParticles & InParticles,
int32 ParticleOffset,
int32 ParticleCount,
const FTriangleMesh & TriangleMesh,
const TArray < TVec3< FVec2f > > & FaceVertexUVs,
const TConstArrayView< FRealSingle > & StiffnessWarpMultipliers,
const TConstArrayView< FRealSingle > & StiffnessWeftMultipliers,
const TConstArrayView< FRealSingle > & StiffnessBiasMultipliers,
const TConstArrayView< FRealSingle > & DampingMultipliers,
const TConstArrayView< FRealSingle > & WarpScaleMultipliers,
const TConstArrayView< FRealSingle > & WeftScaleMultipliers,
const FSolverVec2 & InStiffnessWarp,
const FSolverVec2 & InStiffnessWeft,
const FSolverVec2 & InStiffnessBias,
const FSolverVec2 & InDampingRatio,
const FSolverVec2 & InWarpScale,
const FSolverVec2 & InWeftScale,
bool bUse3dRestLengths,
bool bTrimKinematicConstraints
)