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API > API/Runtime > API/Runtime/Chaos
| Name | FWeightedInfluenceData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SkinnedTriangleMesh.h |
| Include Path | #include "Chaos/SkinnedTriangleMesh.h" |
Syntax
struct FWeightedInfluenceData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWeightedInfluenceData() |
Chaos/SkinnedTriangleMesh.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| MaxTotalInfluences | const uint8 | Chaos/SkinnedTriangleMesh.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneIndices | uint16 | Chaos/SkinnedTriangleMesh.h | ||
| BoneWeights | float | Chaos/SkinnedTriangleMesh.h | ||
| NumInfluences | uint8 | Chaos/SkinnedTriangleMesh.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetTypeHash() |
Chaos/SkinnedTriangleMesh.h |