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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FWeakParticleHandle
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Chaos/GeometryParticles.h |
|
|
|
Chaos/GeometryParticles.h |
|
FWeakParticleHandle()
| |
|
| Name |
FWeakParticleHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/GeometryParticles.h |
| Include Path |
#include "Chaos/GeometryParticles.h" |
FWeakParticleHandle()
FWeakParticleHandle(TGeometryParticleHandle< FReal, 3 > *)
| |
|
| Name |
FWeakParticleHandle |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/GeometryParticles.h |
| Include Path |
#include "Chaos/GeometryParticles.h" |
FWeakParticleHandle
(
TGeometryParticleHandle< FReal, 3 > * InHandle
)