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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FTriangleMeshImplicitObject
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
bool SweepGeom
(
const FSphere& QueryGeom,
const FRigidTransform3& StartTM,
const FVec3& Dir,
const FReal Length,
FReal& OutTime,
FVec3& OutPosition,
FVec3& OutNormal,
int32& OutFaceIndex,
FVec3& OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
|
|
Chaos/TriangleMeshImplicitObject.h |
|
bool SweepGeom
(
const TBox< FReal, 3 >& QueryGeom,
const FRigidTransform3& StartTM,
const FVec3& Dir,
const FReal Length,
FReal& OutTime,
FVec3& OutPosition,
FVec3& OutNormal,
int32& OutFaceIndex,
FVec3& OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
|
|
Chaos/TriangleMeshImplicitObject.h |
|
bool SweepGeom
(
const FCapsule& QueryGeom,
const FRigidTransform3& StartTM,
const FVec3& Dir,
const FReal Length,
FReal& OutTime,
FVec3& OutPosition,
FVec3& OutNormal,
int32& OutFaceIndex,
FVec3& OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
|
|
Chaos/TriangleMeshImplicitObject.h |
|
bool SweepGeom
(
const FConvex& QueryGeom,
const FRigidTransform3& StartTM,
const FVec3& Dir,
const FReal Length,
FReal& OutTime,
FVec3& OutPosition,
FVec3& OutNormal,
int32& OutFaceIndex,
FVec3& OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
|
|
Chaos/TriangleMeshImplicitObject.h |
|
bool SweepGeom
(
const TImplicitObjectScaled< FSphere >& QueryGeom,
const FRigidTransform3& StartTM,
const FVec3& Dir,
const FReal Length,
FReal& OutTime,
FVec3& OutPosition,
FVec3& OutNormal,
int32& OutFaceIndex,
FVec3& OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
|
|
Chaos/TriangleMeshImplicitObject.h |
|
bool SweepGeom
(
const TImplicitObjectScaled< TBox< FReal, 3 > >& QueryGeom,
const FRigidTransform3& StartTM,
const FVec3& Dir,
const FReal Length,
FReal& OutTime,
FVec3& OutPosition,
FVec3& OutNormal,
int32& OutFaceIndex,
FVec3& OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
|
|
Chaos/TriangleMeshImplicitObject.h |
|
bool SweepGeom
(
const TImplicitObjectScaled< FCapsule >& QueryGeom,
const FRigidTransform3& StartTM,
const FVec3& Dir,
const FReal Length,
FReal& OutTime,
FVec3& OutPosition,
FVec3& OutNormal,
int32& OutFaceIndex,
FVec3& OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
|
|
Chaos/TriangleMeshImplicitObject.h |
|
bool SweepGeom
(
const TImplicitObjectScaled< FConvex >& QueryGeom,
const FRigidTransform3& StartTM,
const FVec3& Dir,
const FReal Length,
FReal& OutTime,
FVec3& OutPosition,
FVec3& OutNormal,
int32& OutFaceIndex,
FVec3& OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
|
|
Chaos/TriangleMeshImplicitObject.h |
|
| |
|
| Name |
SweepGeom |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
| Include Path |
#include "Chaos/TriangleMeshImplicitObject.h" |
bool SweepGeom
(
const FSphere & QueryGeom,
const FRigidTransform3 & StartTM,
const FVec3 & Dir,
const FReal Length,
FReal & OutTime,
FVec3 & OutPosition,
FVec3 & OutNormal,
int32 & OutFaceIndex,
FVec3 & OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
| |
|
| Name |
SweepGeom |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
| Include Path |
#include "Chaos/TriangleMeshImplicitObject.h" |
| Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMeshImplicitObject.cpp |
bool SweepGeom
(
const TBox< FReal, 3 > & QueryGeom,
const FRigidTransform3 & StartTM,
const FVec3 & Dir,
const FReal Length,
FReal & OutTime,
FVec3 & OutPosition,
FVec3 & OutNormal,
int32 & OutFaceIndex,
FVec3 & OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
| |
|
| Name |
SweepGeom |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
| Include Path |
#include "Chaos/TriangleMeshImplicitObject.h" |
| Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMeshImplicitObject.cpp |
bool SweepGeom
(
const FCapsule & QueryGeom,
const FRigidTransform3 & StartTM,
const FVec3 & Dir,
const FReal Length,
FReal & OutTime,
FVec3 & OutPosition,
FVec3 & OutNormal,
int32 & OutFaceIndex,
FVec3 & OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
| |
|
| Name |
SweepGeom |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
| Include Path |
#include "Chaos/TriangleMeshImplicitObject.h" |
| Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMeshImplicitObject.cpp |
bool SweepGeom
(
const FConvex & QueryGeom,
const FRigidTransform3 & StartTM,
const FVec3 & Dir,
const FReal Length,
FReal & OutTime,
FVec3 & OutPosition,
FVec3 & OutNormal,
int32 & OutFaceIndex,
FVec3 & OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
| |
|
| Name |
SweepGeom |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
| Include Path |
#include "Chaos/TriangleMeshImplicitObject.h" |
| Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMeshImplicitObject.cpp |
bool SweepGeom
(
const TImplicitObjectScaled< FSphere > & QueryGeom,
const FRigidTransform3 & StartTM,
const FVec3 & Dir,
const FReal Length,
FReal & OutTime,
FVec3 & OutPosition,
FVec3 & OutNormal,
int32 & OutFaceIndex,
FVec3 & OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
| |
|
| Name |
SweepGeom |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
| Include Path |
#include "Chaos/TriangleMeshImplicitObject.h" |
| Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMeshImplicitObject.cpp |
bool SweepGeom
(
const TImplicitObjectScaled< TBox< FReal, 3 > > & QueryGeom,
const FRigidTransform3 & StartTM,
const FVec3 & Dir,
const FReal Length,
FReal & OutTime,
FVec3 & OutPosition,
FVec3 & OutNormal,
int32 & OutFaceIndex,
FVec3 & OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
| |
|
| Name |
SweepGeom |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
| Include Path |
#include "Chaos/TriangleMeshImplicitObject.h" |
| Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMeshImplicitObject.cpp |
bool SweepGeom
(
const TImplicitObjectScaled< FCapsule > & QueryGeom,
const FRigidTransform3 & StartTM,
const FVec3 & Dir,
const FReal Length,
FReal & OutTime,
FVec3 & OutPosition,
FVec3 & OutNormal,
int32 & OutFaceIndex,
FVec3 & OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const
| |
|
| Name |
SweepGeom |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
| Include Path |
#include "Chaos/TriangleMeshImplicitObject.h" |
| Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMeshImplicitObject.cpp |
bool SweepGeom
(
const TImplicitObjectScaled< FConvex > & QueryGeom,
const FRigidTransform3 & StartTM,
const FVec3 & Dir,
const FReal Length,
FReal & OutTime,
FVec3 & OutPosition,
FVec3 & OutNormal,
int32 & OutFaceIndex,
FVec3 & OutFaceNormal,
const FReal Thickness,
const bool bComputeMTD,
FVec3 TriMeshScale
) const