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| Name | FSubStepInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/PhysicsSolverBase.h |
| Include Path | #include "Chaos/Framework/PhysicsSolverBase.h" |
Syntax
struct FSubStepInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSubStepInfo () |
Chaos/Framework/PhysicsSolverBase.h | ||
FSubStepInfo
(
const FReal InPseudoFraction, |
Chaos/Framework/PhysicsSolverBase.h | ||
FSubStepInfo
(
const FReal InPseudoFraction, |
Chaos/Framework/PhysicsSolverBase.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bSolverSubstepped | bool | Chaos/Framework/PhysicsSolverBase.h | ||
| NumSteps | int32 | Chaos/Framework/PhysicsSolverBase.h | ||
| PseudoFraction | FReal | This is NOT Step / NumSteps, this is to allow for kinematic target interpolation which uses its own logic. | Chaos/Framework/PhysicsSolverBase.h | |
| Step | int32 | Chaos/Framework/PhysicsSolverBase.h |