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API > API/Runtime > API/Runtime/Chaos
| Name | FStubSkeletalMeshData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/StaticMeshPhysicsProxy.h |
| Include Path | #include "PhysicsProxy/StaticMeshPhysicsProxy.h" |
Syntax
struct FStubSkeletalMeshData
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
PhysicsProxy/StaticMeshPhysicsProxy.h |