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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FSolverTrailingData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
GeometryCollection/RecordedTransformTrack.h |
|
FSolverTrailingData
(
FVector InLocation,
FVector InVelocity,
FVector InAngularVelocity,
float InMass,
int32 InParticleIndex,
int32 InParticleIndexMesh
)
|
|
GeometryCollection/RecordedTransformTrack.h |
|
FSolverTrailingData()
| |
|
| Name |
FSolverTrailingData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/RecordedTransformTrack.h |
| Include Path |
#include "GeometryCollection/RecordedTransformTrack.h" |
FSolverTrailingData()
FSolverTrailingData(FVector, FVector, FVector, float, int32, int32)
| |
|
| Name |
FSolverTrailingData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/RecordedTransformTrack.h |
| Include Path |
#include "GeometryCollection/RecordedTransformTrack.h" |
FSolverTrailingData
(
FVector InLocation,
FVector InVelocity,
FVector InAngularVelocity,
float InMass,
int32 InParticleIndex,
int32 InParticleIndexMesh
)