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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FSolverParticles
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArrayCollectionArray< FSolverVec3 > & GetVPrev () |
Warning: VPrev and Acceleration use the same arrays as Acceleration is only used by PBD and VPrev is only used by the linear solver. | Chaos/PBDSoftsSolverParticles.h | |
const TArrayCollectionArray< FSolverVec3 > & GetVPrev () |
Chaos/PBDSoftsSolverParticles.h |
GetVPrev()
Description
Warning: VPrev and Acceleration use the same arrays as Acceleration is only used by PBD and VPrev is only used by the linear solver.
| Name | GetVPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSoftsSolverParticles.h |
| Include Path | #include "Chaos/PBDSoftsSolverParticles.h" |
TArrayCollectionArray < FSolverVec3 > & GetVPrev()
GetVPrev()
| Name | GetVPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSoftsSolverParticles.h |
| Include Path | #include "Chaos/PBDSoftsSolverParticles.h" |
const TArrayCollectionArray < FSolverVec3 > & GetVPrev() const