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| Name | FSolverCollisionParticlesRange |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SoftsSolverCollisionParticlesRange.h |
| Include Path | #include "Chaos/SoftsSolverCollisionParticlesRange.h" |
Syntax
class FSolverCollisionParticlesRange : public Chaos::Softs::TParticlesRange< FSolverCollisionParticles >
Inheritance Hierarchy
- TParticlesRange → FSolverCollisionParticlesRange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/SoftsSolverCollisionParticlesRange.h | |||
| Chaos/SoftsSolverCollisionParticlesRange.h | |||
| Chaos/SoftsSolverCollisionParticlesRange.h | |||
| Chaos/SoftsSolverCollisionParticlesRange.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FSolverCollisionParticlesRange() |
Chaos/SoftsSolverCollisionParticlesRange.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TConstArrayView< FImplicitObjectPtr > GetAllGeometry() |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
const FImplicitObjectPtr & GetGeometry
(
const int32 Index |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
TArrayView< FSolverRotation3 > GetR () |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
TConstArrayView< FSolverRotation3 > GetR () |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
TConstArrayView< FSolverVec3 > GetV () |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
TArrayView< FSolverVec3 > GetV () |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
TConstArrayView< FSolverVec3 > GetW () |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
TArrayView< FSolverVec3 > GetW () |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
const FSolverVec3 & GetX
(
const int32 Index |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
const FSolverRotation3 R
(
const int32 Index |
SimpleGeometryParticles data. | Chaos/SoftsSolverCollisionParticlesRange.h | |
FSolverRotation3 R
(
const int32 Index |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
void SetGeometry
(
const int32 Index, |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
void SetR
(
const int32 Index, |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
void SetX
(
const int32 Index, |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
const FSolverVec3 & V
(
const int32 Index |
SolverCollisionParticles data. | Chaos/SoftsSolverCollisionParticlesRange.h | |
FSolverVec3 & V
(
const int32 Index |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
const FSolverVec3 & W
(
const int32 Index |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
FSolverVec3 & W
(
const int32 Index |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
const FSolverVec3 & X
(
const int32 Index |
Particles data. | Chaos/SoftsSolverCollisionParticlesRange.h | |
FSolverVec3 & X
(
const int32 Index |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
TConstArrayView< FSolverVec3 > XArray () |
Chaos/SoftsSolverCollisionParticlesRange.h | ||
TArrayView< FSolverVec3 > XArray () |
Chaos/SoftsSolverCollisionParticlesRange.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/SoftsSolverCollisionParticlesRange.h | |||
| Chaos/SoftsSolverCollisionParticlesRange.h |