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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FSolverBody
Description
This is based on the current inverse mass, so a "dynamic" particle with 0 inverse mass will return true here.
| Name | IsDynamic |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Evolution/SolverBody.h |
| Include Path | #include "Chaos/Evolution/SolverBody.h" |
bool IsDynamic() const