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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FSolverBody
Description
This is recalculated from the current CoM transform including the accumulated position and rotation corrections.
| Name | CorrectedActorP |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Evolution/SolverBody.h |
| Include Path | #include "Chaos/Evolution/SolverBody.h" |
FVec3 CorrectedActorP() const