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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FShapeInstance
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetMaterials
(
const TArray< FMaterialHandle >& InMaterials |
Chaos/ShapeInstance.h | ||
void SetMaterials
(
TArray< FMaterialHandle >&& InMaterials |
Chaos/ShapeInstance.h |
SetMaterials(const TArray< FMaterialHandle > &)
| Name | SetMaterials |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ShapeInstance.h |
| Include Path | #include "Chaos/ShapeInstance.h" |
void SetMaterials
(
const TArray < FMaterialHandle > & InMaterials
)
SetMaterials(TArray< FMaterialHandle > &&)
| Name | SetMaterials |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ShapeInstance.h |
| Include Path | #include "Chaos/ShapeInstance.h" |
void SetMaterials
(
TArray < FMaterialHandle > && InMaterials
)