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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FRigidClustering
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TSet< Chaos::FPBDRigidClusteredParticleHandle * > & GetTopLevelClusterParents () |
Chaos/PBDRigidClustering.h | ||
TSet< Chaos::FPBDRigidClusteredParticleHandle * > & GetTopLevelClusterParents () |
Chaos/PBDRigidClustering.h |
GetTopLevelClusterParents()
| Name | GetTopLevelClusterParents |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidClustering.h |
| Include Path | #include "Chaos/PBDRigidClustering.h" |
const TSet< Chaos::FPBDRigidClusteredParticleHandle * > & GetTopLevelClusterParents() const
GetTopLevelClusterParents()
| Name | GetTopLevelClusterParents |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidClustering.h |
| Include Path | #include "Chaos/PBDRigidClustering.h" |
TSet< Chaos::FPBDRigidClusteredParticleHandle * > & GetTopLevelClusterParents()