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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FRigidBodyHandle_External
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetGeometry
(
const Chaos::FImplicitObjectPtr& ImplicitGeometryPtr |
PhysicsProxy/SingleParticlePhysicsProxy.h | ||
void SetGeometry
(
TUniquePtr< FImplicitObject >&& UniqueGeometry |
PhysicsProxy/SingleParticlePhysicsProxy.h | ||
void SetGeometry
(
TSharedPtr< const FImplicitObject, ESPMode::ThreadSafe > SharedGeometry |
PhysicsProxy/SingleParticlePhysicsProxy.h |
SetGeometry(const Chaos::FImplicitObjectPtr &)
| Name | SetGeometry |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/SingleParticlePhysicsProxy.h |
| Include Path | #include "PhysicsProxy/SingleParticlePhysicsProxy.h" |
void SetGeometry
(
const Chaos::FImplicitObjectPtr & ImplicitGeometryPtr
)
SetGeometry(TUniquePtr< FImplicitObject > &&)
| Name | SetGeometry |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/SingleParticlePhysicsProxy.h |
| Include Path | #include "PhysicsProxy/SingleParticlePhysicsProxy.h" |
void SetGeometry
(
TUniquePtr < FImplicitObject > && UniqueGeometry
)
SetGeometry(TSharedPtr< const FImplicitObject, ESPMode::ThreadSafe >)
| Name | SetGeometry |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/SingleParticlePhysicsProxy.h |
| Include Path | #include "PhysicsProxy/SingleParticlePhysicsProxy.h" |
void SetGeometry
(
TSharedPtr < const FImplicitObject , ESPMode::ThreadSafe > SharedGeometry
)