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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FRewindData
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
| Include | #include "RewindData.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/RewindData.cpp |
void ClearPhaseAndFuture
&40;
FGeometryParticleHandle & Handle,
int32 Frame,
FFrameAndPhase::EParticleHistoryPhase Phase
&41;
Remarks
Clear all the simulation history after Frame