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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FRewindData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddStateHistory
(
const TSharedPtr< FBaseRewindHistory >& StateHistory |
Add state history to the rewind data for future use while rewinding | RewindData.h | |
void AddStateHistory
(
const TSharedPtr< FBaseRewindHistory >& StateHistory, |
Add state history for particle to the rewind data | RewindData.h |
AddStateHistory(const TSharedPtr< FBaseRewindHistory > &)
Description
Add state history to the rewind data for future use while rewinding
| Name | AddStateHistory |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
| Include Path | #include "RewindData.h" |
void AddStateHistory
(
const TSharedPtr < FBaseRewindHistory > & StateHistory
)
AddStateHistory(const TSharedPtr< FBaseRewindHistory > &, Chaos::FGeometryParticleHandle *)
Description
Add state history for particle to the rewind data
| Name | AddStateHistory |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
| Include Path | #include "RewindData.h" |
void AddStateHistory
(
const TSharedPtr < FBaseRewindHistory > & StateHistory,
Chaos::FGeometryParticleHandle * Particle
)