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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FRewindData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddInputHistory
(
const TSharedPtr< FBaseRewindHistory >& InputHistory |
Add input history to the rewind data for future use while resimulating | RewindData.h | |
void AddInputHistory
(
const TSharedPtr< FBaseRewindHistory >& InputHistory, |
Add input history for particle to the rewind data | RewindData.h |
AddInputHistory(const TSharedPtr< FBaseRewindHistory > &)
Description
Add input history to the rewind data for future use while resimulating
| Name | AddInputHistory |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
| Include Path | #include "RewindData.h" |
void AddInputHistory
(
const TSharedPtr < FBaseRewindHistory > & InputHistory
)
AddInputHistory(const TSharedPtr< FBaseRewindHistory > &, Chaos::FGeometryParticleHandle *)
Description
Add input history for particle to the rewind data
| Name | AddInputHistory |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
| Include Path | #include "RewindData.h" |
void AddInputHistory
(
const TSharedPtr < FBaseRewindHistory > & InputHistory,
Chaos::FGeometryParticleHandle * Particle
)