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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPerSolverFieldSystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FVector > & GetOutputResults
(
const EFieldCommandOutputType OutputType |
Get the non const array of the output results given an output type | PhysicsProxy/PerSolverFieldSystem.h | |
const TArray< FVector > & GetOutputResults
(
const EFieldCommandOutputType OutputType |
Get the const array of the output results given an output type | PhysicsProxy/PerSolverFieldSystem.h |
GetOutputResults(const EFieldCommandOutputType)
Description
Get the non const array of the output results given an output type
| Name | GetOutputResults |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/PerSolverFieldSystem.h |
| Include Path | #include "PhysicsProxy/PerSolverFieldSystem.h" |
TArray < FVector > & GetOutputResults
(
const EFieldCommandOutputType OutputType
)
GetOutputResults(const EFieldCommandOutputType)
Description
Get the const array of the output results given an output type
| Name | GetOutputResults |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/PerSolverFieldSystem.h |
| Include Path | #include "PhysicsProxy/PerSolverFieldSystem.h" |
const TArray < FVector > & GetOutputResults
(
const EFieldCommandOutputType OutputType
) const