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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPerSolverFieldSystem
Description
Generates a mapping between the Position array and the results array.
When FilterType_ is set to Active_ the complete particle mapping is provided from the Particles.X_ to Particles.Attribute_.
| Name | GetFilteredParticleHandles |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/PerSolverFieldSystem.h |
| Include Path | #include "PhysicsProxy/PerSolverFieldSystem.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/PhysicsProxy/PerSolverFieldSystem.cpp |
static void GetFilteredParticleHandles
(
TArray < Chaos::FGeometryParticleHandle * > & ParticleHandles,
const Chaos::FPBDRigidsSolver * RigidSolver,
const EFieldFilterType FilterType,
const EFieldObjectType ObjectType
)