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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPerShapeData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetMaterialMaskMaps
(
const TArray< uint32 >& InMaterialMaskMaps |
Chaos/ShapeInstance.h | ||
void SetMaterialMaskMaps
(
TArray< uint32 >&& InMaterialMaskMaps |
Chaos/ShapeInstance.h |
SetMaterialMaskMaps(const TArray< uint32 > &)
| Name | SetMaterialMaskMaps |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ShapeInstance.h |
| Include Path | #include "Chaos/ShapeInstance.h" |
void SetMaterialMaskMaps
(
const TArray < uint32 > & InMaterialMaskMaps
)
SetMaterialMaskMaps(TArray< uint32 > &&)
| Name | SetMaterialMaskMaps |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ShapeInstance.h |
| Include Path | #include "Chaos/ShapeInstance.h" |
void SetMaterialMaskMaps
(
TArray < uint32 > && InMaterialMaskMaps
)