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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FVec3 ParticleLocalToCoMLocal
(
T_PARTICLEHANDLE Particle, |
Convert an particle position into a com-local-space position | Chaos/Particle/ParticleUtilities.h | |
static FRotation3 ParticleLocalToCoMLocal
(
T_PARTICLEHANDLE Particle, |
Convert a particle rotation into a com-local-space rotation | Chaos/Particle/ParticleUtilities.h | |
static FRigidTransform3 ParticleLocalToCoMLocal
(
T_PARTICLEHANDLE Particle, |
Convert an particle-local-space transform into a com-local-space transform | Chaos/Particle/ParticleUtilities.h |
ParticleLocalToCoMLocal(T_PARTICLEHANDLE, const FVec3 &)
Description
Convert an particle position into a com-local-space position
| Name | ParticleLocalToCoMLocal |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Particle/ParticleUtilities.h |
| Include Path | #include "Chaos/Particle/ParticleUtilities.h" |
template<typename T_PARTICLEHANDLE>
static FVec3 ParticleLocalToCoMLocal
(
T_PARTICLEHANDLE Particle,
const FVec3 & P
)
ParticleLocalToCoMLocal(T_PARTICLEHANDLE, const FRotation3 &)
Description
Convert a particle rotation into a com-local-space rotation
| Name | ParticleLocalToCoMLocal |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Particle/ParticleUtilities.h |
| Include Path | #include "Chaos/Particle/ParticleUtilities.h" |
template<typename T_PARTICLEHANDLE>
static FRotation3 ParticleLocalToCoMLocal
(
T_PARTICLEHANDLE Particle,
const FRotation3 & Q
)
ParticleLocalToCoMLocal(T_PARTICLEHANDLE, const FRigidTransform3 &)
Description
Convert an particle-local-space transform into a com-local-space transform
| Name | ParticleLocalToCoMLocal |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Particle/ParticleUtilities.h |
| Include Path | #include "Chaos/Particle/ParticleUtilities.h" |
template<typename T_PARTICLEHANDLE>
static FRigidTransform3 ParticleLocalToCoMLocal
(
T_PARTICLEHANDLE Particle,
const FRigidTransform3 & T
)