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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDWeightMap
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPBDWeightMap
(
const FPBDWeightMap& |
Chaos/PBDWeightMap.h | ||
FPBDWeightMap
(
FPBDWeightMap&& |
Chaos/PBDWeightMap.h | ||
FPBDWeightMap
(
const FSolverVec2& InWeightedValue, |
Weightmap particle constructor. | Chaos/PBDWeightMap.h | |
FPBDWeightMap
(
const FSolverVec2& InWeightedValue, |
Weightmap constraint constructor. | Chaos/PBDWeightMap.h |
FPBDWeightMap(const FPBDWeightMap &)
| Name | FPBDWeightMap |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDWeightMap.h |
| Include Path | #include "Chaos/PBDWeightMap.h" |
FPBDWeightMap
(
const FPBDWeightMap &
)
FPBDWeightMap(FPBDWeightMap &&)
| Name | FPBDWeightMap |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDWeightMap.h |
| Include Path | #include "Chaos/PBDWeightMap.h" |
FPBDWeightMap
(
FPBDWeightMap &&
)
FPBDWeightMap(const FSolverVec2 &, const TConstArrayView< FRealSingle > &, int32, int32)
Description
Weightmap particle constructor.
| Name | FPBDWeightMap |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDWeightMap.h |
| Include Path | #include "Chaos/PBDWeightMap.h" |
FPBDWeightMap
(
const FSolverVec2 & InWeightedValue,
const TConstArrayView< FRealSingle > & Multipliers,
int32 ParticleCount,
int32 TableSize
)
FPBDWeightMap(const FSolverVec2 &, const TConstArrayView< FRealSingle > &, const TConstArrayView< TVector< int32, Valence > > &, int32, int32, int32, typename TEnableIf< Valence >, ::Type *)
Description
Weightmap constraint constructor.
| Name | FPBDWeightMap |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDWeightMap.h |
| Include Path | #include "Chaos/PBDWeightMap.h" |
template<int32 Valence>
FPBDWeightMap
(
const FSolverVec2 & InWeightedValue,
const TConstArrayView< FRealSingle > & Multipliers,
const TConstArrayView< TVector < int32, Valence > > & Constraints,
int32 ParticleOffset,
int32 ParticleCount,
int32 TableSize,
typename TEnableIf < Valence >,
::Type *
)