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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDTriangleMeshCollisions > API/Runtime/Chaos/FPBDTriangleMeshCollisions/FUseSelfIntersectionsIndex
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/PBDTriangleMeshCollisions.h | |||
FUseSelfIntersectionsIndex
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection |
Chaos/PBDTriangleMeshCollisions.h |
FUseSelfIntersectionsIndex(EForceInit)
| Name | FUseSelfIntersectionsIndex |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDTriangleMeshCollisions.h |
| Include Path | #include "Chaos/PBDTriangleMeshCollisions.h" |
FUseSelfIntersectionsIndex
(
EForceInit
)
FUseSelfIntersectionsIndex(const ::Chaos::Softs::FCollectionPropertyConstFacade &)
| Name | FUseSelfIntersectionsIndex |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDTriangleMeshCollisions.h |
| Include Path | #include "Chaos/PBDTriangleMeshCollisions.h" |
FUseSelfIntersectionsIndex
(
const ::Chaos::Softs::FCollectionPropertyConstFacade & InPropertyCollection
)