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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDTriangleMeshCollisions
| Name | FNumContourMinimizationPostStepsIndex |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDTriangleMeshCollisions.h |
| Include Path | #include "Chaos/PBDTriangleMeshCollisions.h" |
Syntax
struct FNumContourMinimizationPostStepsIndex
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/PBDTriangleMeshCollisions.h | |||
FNumContourMinimizationPostStepsIndex
(
const ::Chaos::Softs::FCollectionPropertyConstFacade& InPropertyCollection |
Chaos/PBDTriangleMeshCollisions.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Index | int32 | Chaos/PBDTriangleMeshCollisions.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator int32() |
Chaos/PBDTriangleMeshCollisions.h |