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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDTriangleMeshCollisions
| Name | FContourMinimizationIntersection |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDTriangleMeshCollisions.h |
| Include Path | #include "Chaos/PBDTriangleMeshCollisions.h" |
Syntax
struct FContourMinimizationIntersection
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EdgeVertices | TVec2< int32 > | Chaos/PBDTriangleMeshCollisions.h | ||
| FaceVertices | TVec3< int32 > | Chaos/PBDTriangleMeshCollisions.h | ||
| GlobalGradientVector | FSolverVec3 | Chaos/PBDTriangleMeshCollisions.h | ||
| LocalGradientVector | FSolverVec3 | Chaos/PBDTriangleMeshCollisions.h |