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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDSuspensionSettings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/PBDSuspensionConstraintTypes.h | |||
FPBDSuspensionSettings
(
bool InEnabled, |
Chaos/PBDSuspensionConstraintTypes.h |
FPBDSuspensionSettings()
| Name | FPBDSuspensionSettings |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSuspensionConstraintTypes.h |
| Include Path | #include "Chaos/PBDSuspensionConstraintTypes.h" |
FPBDSuspensionSettings()
FPBDSuspensionSettings(bool, FReal, FReal, FReal, FReal, FReal, FReal, FReal, const FVec3 &, const FVec3 &, const FVec3 &)
| Name | FPBDSuspensionSettings |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSuspensionConstraintTypes.h |
| Include Path | #include "Chaos/PBDSuspensionConstraintTypes.h" |
FPBDSuspensionSettings
(
bool InEnabled,
FReal InHardstopStiffness,
FReal InHardstopVelocityCompensation,
FReal InSpringPreload,
FReal InSpringStiffness,
FReal InDamping,
FReal InMinLength,
FReal InMaxLength,
const FVec3 & InAxis,
const FVec3 & InTarget,
const FVec3 & InNormal
)