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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDSoftBodyCollisionConstraint
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetHighEnableComplexColliders
(
const FCollectionPropertyConstFacade& InPropertyCollection |
Chaos/PBDSoftBodyCollisionConstraint.h | ||
static bool GetHighEnableComplexColliders
(
const FCollectionPropertyConstFacade& InPropertyCollection, |
Chaos/PBDSoftBodyCollisionConstraint.h |
GetHighEnableComplexColliders(const FCollectionPropertyConstFacade &)
| Name | GetHighEnableComplexColliders |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSoftBodyCollisionConstraint.h |
| Include Path | #include "Chaos/PBDSoftBodyCollisionConstraint.h" |
bool GetHighEnableComplexColliders
(
const FCollectionPropertyConstFacade & InPropertyCollection
) const
GetHighEnableComplexColliders(const FCollectionPropertyConstFacade &, const bool &)
| Name | GetHighEnableComplexColliders |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSoftBodyCollisionConstraint.h |
| Include Path | #include "Chaos/PBDSoftBodyCollisionConstraint.h" |
static bool GetHighEnableComplexColliders
(
const FCollectionPropertyConstFacade & InPropertyCollection,
const bool & Default
)