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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FPBDRigidsEvolutionGBF
Description
Called when a particle is moved. We need to reset some friction properties, sleeping properties, etc
| Name | OnParticleMoved |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidsEvolutionGBF.h |
| Include Path | #include "Chaos/PBDRigidsEvolutionGBF.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidsEvolutionGBF.cpp |
void OnParticleMoved
(
FGeometryParticleHandle * InParticle,
const FVec3 & PrevX,
const FRotation3 & PrevR,
const bool bIsTeleport,
const bool bWakeUp
)